13 Commits

Author SHA1 Message Date
11845cae42 Merge pull request #10 from r-Overwatch2/release/1.0.0-beta.3
Release/1.0.0 beta.3
2022-11-25 19:49:57 +01:00
d853fa55d3 Add changelog 2022-11-25 19:47:52 +01:00
88834703ef Bump version number 2022-11-25 19:47:41 +01:00
9cbb7799e9 Merge pull request #9 from r-Overwatch2/feature/6-add-a-way-to-view-current-settings
Feature/6 add a way to view current settings
2022-11-25 19:37:49 +01:00
005b9bd69c Update embed color for /showsettings 2022-11-25 19:30:57 +01:00
21812157f8 /showsettings 2022-11-25 19:28:05 +01:00
52a349c1b9 Bump version number 2022-11-25 18:56:47 +01:00
6242c09e4b Merge pull request #8 from r-Overwatch2/feature/5-rework-default-permissions-for-slash-commands
Feature/5 rework default permissions for slash commands
2022-11-25 18:55:36 +01:00
24d39d471e /showblocklist 2022-11-25 18:53:03 +01:00
545bda9bee Document default permissions 2022-11-25 18:41:34 +01:00
966625bac4 Change logchannel default permission 2022-11-25 18:41:15 +01:00
fb2e3c4f11 Merge pull request #2 from r-Overwatch2/dev
Version 1.0.0-beta.2
2022-11-24 23:30:25 +01:00
c8ed870fec Merge pull request #1 from r-Overwatch2/dev
V1.0.0-beta.1
2022-11-24 21:29:42 +01:00
9 changed files with 154 additions and 28 deletions

20
Changelog.md Normal file
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@ -0,0 +1,20 @@
# Changelog
This file is used to list changes made to this software.
## V1.0.0 [`unreleased`]
_Current development version: **1.0.0-beta.3**_
### Features
- /info
- /logchannel
- /blocklist get
- /blocklist add
- /blocklist remove
- /preservesettings
- /showblocklist
- /showsettings
- Data will be deleted by default when the bot leaves the server
- Server admins can change the behaviour of the bot when it leaves the server to keep the data persistent
- Scans for blocked words in channel names and renames channels to "CENSORED" if found
- When settings are changed or channels are censored, notifications to a logchannel can be enabled
- CLI to change settings and get information during runtime by attaching to the apps docker container
- API for automated uptime checks to prevent the bot from going offline unnoticed

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@ -2,12 +2,12 @@
A Discord bot that checks Discord channel names for banned words and prevents renaming of them
## Commands
### /logchanel [channel?]
### /logchanel [channel?] `Permission: MANAGE_GUILD`
Sets the channel where the bot will log if a channel meets the banned word criteria. If channel is omitted, the log channel will be disabled.
### /blocklist
### /blocklist `Permission: MANAGE_GUILD`
#### /blocklist get
Gets the global and server specific banned word list and returns it
Returns the global and server specific banned word list and returns it (Same behaviour as /showblocklist)
#### /blocklist add [word]
Adds the word to the server specific blocklist
@ -15,15 +15,21 @@ Adds the word to the server specific blocklist
#### /blocklist remove [word]
Removes the word from the server specific blocklist
### /info
### /info `Permission: EVERYONE`
Returns general information about the bot and the servers stats
### /preservesettings
### /preservesettings `Permission: ADMINISTRATOR`
Changes the behaviour when the bot leaves the server.
Options are:
- Keep settings persistent even if the bot leaves
- Delete setting when the bot leaves the server [default]
### /showblocklist `Permission: MANAGE_CHANNELS`
Returns the global and server specific banned word list and returns it
### /showsettings `Permission: MANAGE_GUILD`
Returns the current settings for the server
## Environment variables
| Name | Description | Required | Example |
| :--------------- | :------------------------------------------------------------------------------ | :------: | :------------------ |

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@ -1,6 +1,6 @@
{
"name": "eu.astrogd.white-leopard",
"version": "1.0.0-alpha.6",
"version": "1.0.0-beta.3",
"description": "A Discord bot that checks channel names for blacklisted words and reverts the changes if necessary",
"main": "build/index.js",
"scripts": {

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@ -5,6 +5,7 @@ import { getGuildSetting, isPremiumActive } from "../tools/data";
import getDefaultEmbed, { getFailedEmbed, getSuccessEmbed } from "../tools/defaultEmbeds";
import { getGuildChannel } from "../tools/discord";
import { Color, Emoji } from "../tools/design";
import { execute as showBlocklistRunner } from "./showblocklist";
const builder = new SlashCommandBuilder();
builder.setName("blocklist");
@ -51,24 +52,7 @@ async function execute(interaction: ChatInputCommandInteraction): Promise<void>
switch (interaction.options.getSubcommand(true)) {
case "get": {
const guildBadWords = await database.getRepository(Badword).find({
select: {
value: true
},
where: {
guildID: interaction.guildId
}
});
const globalBadWords = await database.getRepository(Badword).find({
where: {
guildID: IsNull()
}
});
interaction.reply({
content: `\`\`\`Global bad word list\`\`\`\n||${globalBadWords.map((word) => word.value).reduce((prev, next) => prev + ", " + next, "").slice(2)} ||\n\`\`\`Local server bad word list (${guildBadWords.length}/${isPremium ? 100 : 10})\`\`\`\n||${guildBadWords.map((word) => word.value).reduce((prev, next) => prev + ", " + next, "").slice(2)} ||`,
ephemeral: true
}).catch();
await showBlocklistRunner(interaction);
break;
}

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@ -1,9 +1,19 @@
import * as notification from "./notification";
import * as notification from "./logchannel";
import * as blocklist from "./blocklist";
import * as info from "./info";
import * as preserveSettings from "./preserveSettings";
import * as showBlocklist from "./showblocklist";
import * as showSettings from "./showSettings";
const array = [notification.builder.toJSON(), blocklist.builder.toJSON(), info.builder.toJSON(), preserveSettings.builder.toJSON()];
const commands = [];
commands.push(notification);
commands.push(blocklist);
commands.push(info);
commands.push(preserveSettings);
commands.push(showBlocklist);
commands.push(showSettings);
const array = commands.map((command) => command.builder.toJSON());
export {
array

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@ -1,8 +1,10 @@
import { ChatInputCommandInteraction, Collection, Events, SlashCommandBuilder } from "discord.js";
import * as notification from "./notification";
import * as notification from "./logchannel";
import * as blocklist from "./blocklist";
import * as info from "./info";
import * as preserveSettings from "./preserveSettings";
import * as showBlocklist from "./showblocklist";
import * as showSettings from "./showSettings";
import client from "../client";
import getDefaultEmbed from "../tools/defaultEmbeds";
@ -11,6 +13,8 @@ commands.set(notification.builder.name, notification);
commands.set(blocklist.builder.name, blocklist);
commands.set(info.builder.name, info);
commands.set(preserveSettings.builder.name, preserveSettings);
commands.set(showBlocklist.builder.name, showBlocklist);
commands.set(showSettings.builder.name, showSettings);
client.on(Events.InteractionCreate, async (interaction) => {
if (!interaction.isChatInputCommand()) return;

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@ -9,7 +9,7 @@ const builder = new SlashCommandBuilder();
builder.setName("logchannel");
builder.setDescription("Configures the log channel");
builder.setDMPermission(false);
builder.setDefaultMemberPermissions(PermissionFlagsBits.ManageChannels);
builder.setDefaultMemberPermissions(PermissionFlagsBits.ManageGuild);
builder.addChannelOption((option) => {
option.addChannelTypes(ChannelType.GuildText, ChannelType.GuildAnnouncement);
option.setName("channel");

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@ -0,0 +1,61 @@
import { ChatInputCommandInteraction, PermissionFlagsBits, SlashCommandBuilder } from "discord.js";
import { Badword, database } from "../data";
import { getGuildSetting, isPremiumActive } from "../tools/data";
import getDefaultEmbed from "../tools/defaultEmbeds";
import moment from "moment";
import { Color, Emoji } from "../tools/design";
import { getGuildChannel } from "../tools/discord";
const builder = new SlashCommandBuilder();
builder.setName("showsettings");
builder.setDescription("Show the current settings of this guild");
builder.setDMPermission(false);
builder.setDefaultMemberPermissions(PermissionFlagsBits.ManageGuild);
async function execute(interaction: ChatInputCommandInteraction): Promise<void> {
if (!interaction.inGuild()) throw new Error("Interaction was performed outside guild context");
const settings = await getGuildSetting(interaction.guildId);
const isPremium = await isPremiumActive(settings.isPremiumUntil);
const wordCount = await database.getRepository(Badword).count({
where: {
guildID: interaction.guildId
}
});
const logChannel = settings.notificationChannelID ? await getGuildChannel(interaction.guildId, settings.notificationChannelID) : null;
const embed = getDefaultEmbed();
embed.setTitle(`Settings from guild ${interaction.guild?.name || ""} (${interaction.guildId})`);
embed.setDescription(isPremium ? `${Emoji.PREMIUM} your subscription ends in ${moment(settings.isPremiumUntil).fromNow(true)}` : `Consider Premium status to get an increased blocklist`);
embed.setColor(isPremium ? Color.PREMIUM_ORANGE : Color.INFORMING_BLUE);
embed.addFields({
name: "Premium",
value: isPremium ? `${Emoji.PREMIUM} active` : `${Emoji.SWITCH_OFF} inactive`,
inline: true
}, {
name: "Logchannel",
value: logChannel && logChannel.isTextBased() ? `<#${logChannel.id}>` : "Not configured",
inline: true
}, {
name: "Words in Blocklist",
value: `${wordCount}/${isPremium ? "100" : "10"}`,
inline: true
}, {
name: `Preserve data on server leave is ${settings.preserveDataOnGuildLeave ? "active" : "inactive"}`,
value: settings.preserveDataOnGuildLeave ? "Your settings will be saved even if the bot gets kicked" : "Your settings will be deleted as soon as the bot leaves this server"
}, {
name: `${Emoji.WAVING} Found a bug? Want to request a feature? Say hello?`,
value: "Join the support server at https://go.astrogd.eu/discord"
});
interaction.reply({
embeds: [embed],
ephemeral: true
}).catch();
}
export {
builder,
execute
}

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@ -0,0 +1,41 @@
import { ChatInputCommandInteraction, PermissionFlagsBits, SlashCommandBuilder } from "discord.js";
import { IsNull } from "typeorm";
import { Badword, database } from "../data";
import { getGuildSetting, isPremiumActive } from "../tools/data";
const builder = new SlashCommandBuilder();
builder.setName("showblocklist");
builder.setDescription("Shows the blocklist of this server");
builder.setDMPermission(false);
builder.setDefaultMemberPermissions(PermissionFlagsBits.ManageChannels);
async function execute(interaction: ChatInputCommandInteraction): Promise<void> {
if (!interaction.inGuild()) throw new Error("Command was executed outside guild context");
const settings = await getGuildSetting(interaction.guildId);
const isPremium = isPremiumActive(settings.isPremiumUntil);
const guildBadWords = await database.getRepository(Badword).find({
select: {
value: true
},
where: {
guildID: interaction.guildId
}
});
const globalBadWords = await database.getRepository(Badword).find({
where: {
guildID: IsNull()
}
});
interaction.reply({
content: `\`\`\`Global bad word list\`\`\`\n||${globalBadWords.map((word) => word.value).reduce((prev, next) => prev + ", " + next, "").slice(2)} ||\n\`\`\`Local server bad word list (${guildBadWords.length}/${isPremium ? 100 : 10})\`\`\`\n||${guildBadWords.map((word) => word.value).reduce((prev, next) => prev + ", " + next, "").slice(2)} ||`,
ephemeral: true
}).catch();
}
export {
builder,
execute
}