126 lines
5.0 KiB
TypeScript

import { SlashCommandBuilder, PermissionFlagsBits, ChannelType, ChatInputCommandInteraction, NewsChannel, TextBasedChannel, CategoryChannel, StageChannel, TextChannel, PrivateThreadChannel, PublicThreadChannel, VoiceChannel, APIInteractionDataResolvedChannel, ForumChannel } from "discord.js";
import getDefaultEmbed, { getFailedEmbed, getSuccessEmbed } from "../tools/defaultEmbeds";
import { database, GuildSetting } from "../data";
import { getGuildSetting } from "../tools/data";
import { getGuildChannel, getChannelPermission } from "../tools/discord";
import { Emoji } from "../tools/design";
const builder = new SlashCommandBuilder();
builder.setName("logchannel");
builder.setDescription("Configures the log channel");
builder.setDMPermission(false);
builder.setDefaultMemberPermissions(PermissionFlagsBits.ManageGuild);
builder.addChannelOption((option) => {
option.addChannelTypes(ChannelType.GuildText, ChannelType.GuildAnnouncement);
option.setName("channel");
option.setDescription("The channel to send notifications to");
option.setRequired(false);
return option;
});
async function resetNotificationChannel(guildSetting: GuildSetting, interaction: ChatInputCommandInteraction): Promise<void> {
const logChannel = guildSetting.notificationChannelID ? await getGuildChannel(guildSetting.id, guildSetting.notificationChannelID) : null;
guildSetting.notificationChannelID = null;
await database.getRepository(GuildSetting).save(guildSetting);
const logEmbed = getDefaultEmbed();
logEmbed.setTitle("Settings changed");
logEmbed.setDescription("Log channel has been disabled");
logEmbed.addFields({
name: "This action was performed by",
value: `${interaction.user.tag} (${interaction.user.id})`
});
if (logChannel && logChannel.isTextBased()) {
logChannel.send({
embeds: [logEmbed]
}).catch(() => {});
}
const embed = getSuccessEmbed();
embed.setDescription("Log channel has been disabled");
interaction.reply({
embeds: [embed],
ephemeral: true
}).catch(() => {});
}
const execute = async (interaction: ChatInputCommandInteraction) => {
if (!interaction.guildId) throw new Error("Command can only be used inside a guild");
const optionVal = interaction.options.getChannel("channel", false);
const guildSetting = await getGuildSetting(interaction.guildId);
if (!optionVal) return await resetNotificationChannel(guildSetting, interaction);
const channel = getTextBasedChannel(optionVal);
if (channel.isDMBased()) return;
const permissions = await getChannelPermission(channel);
if (!permissions || !permissions.has(PermissionFlagsBits.ViewChannel) || !permissions.has(PermissionFlagsBits.SendMessages)) {
const embed = getFailedEmbed();
embed.setDescription(`Bot doesn't have permission to view and/or write in channel <#${channel.id}>`);
interaction.reply({
embeds: [ embed ],
ephemeral: true
}).catch(() => {});
return;
}
if (guildSetting.notificationChannelID) {
const oldLogChannel = await getGuildChannel(guildSetting.id, guildSetting.notificationChannelID);
const embed = getDefaultEmbed();
embed.setTitle(`${Emoji.SETTINGS} Settings changed`);
embed.setDescription(`Log channel has been switched to <#${channel.id}>`);
embed.addFields({
name: "This action was performed by",
value: `${interaction.user.tag} (${interaction.user.id})`
});
if (oldLogChannel && oldLogChannel.isTextBased()) {
oldLogChannel.send({
embeds: [embed]
}).catch(() => {});
}
}
guildSetting.notificationChannelID = channel.id;
await database.getRepository(GuildSetting).save(guildSetting);
const embed = getDefaultEmbed();
embed.setTitle(`${Emoji.SETTINGS} Settings changed`);
embed.setDescription("This channel has been set as the log channel");
embed.addFields({
name: "This action was performed by",
value: `${interaction.user.tag} (${interaction.user.id})`
});
channel.send({
embeds: [embed]
}).catch(() => {});
const reply = getSuccessEmbed();
reply.setDescription(`Log channel was set to <#${channel.id}>`);
interaction.reply({
embeds: [reply],
ephemeral: true
}).catch(() => {});
return;
}
function getTextBasedChannel(channel: CategoryChannel | NewsChannel | StageChannel | TextChannel | PrivateThreadChannel | PublicThreadChannel<boolean> | VoiceChannel | ForumChannel | APIInteractionDataResolvedChannel): TextBasedChannel {
if (channel.type === ChannelType.GuildAnnouncement || channel.type === ChannelType.GuildText || channel.type === ChannelType.PublicThread || channel.type === ChannelType.PrivateThread || channel.type === ChannelType.GuildVoice) {
return channel as TextBasedChannel;
}
throw new TypeError("Channel is not a text based channel");
}
export {
builder,
execute
}