126 lines
5.0 KiB
TypeScript
126 lines
5.0 KiB
TypeScript
import { SlashCommandBuilder, PermissionFlagsBits, ChannelType, ChatInputCommandInteraction, NewsChannel, TextBasedChannel, CategoryChannel, StageChannel, TextChannel, PrivateThreadChannel, PublicThreadChannel, VoiceChannel, APIInteractionDataResolvedChannel, ForumChannel } from "discord.js";
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import getDefaultEmbed, { getFailedEmbed, getSuccessEmbed } from "../tools/defaultEmbeds";
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import { database, GuildSetting } from "../data";
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import { getGuildSetting } from "../tools/data";
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import { getGuildChannel, getChannelPermission } from "../tools/discord";
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import { Emoji } from "../tools/design";
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const builder = new SlashCommandBuilder();
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builder.setName("logchannel");
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builder.setDescription("Configures the log channel");
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builder.setDMPermission(false);
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builder.setDefaultMemberPermissions(PermissionFlagsBits.ManageGuild);
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builder.addChannelOption((option) => {
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option.addChannelTypes(ChannelType.GuildText, ChannelType.GuildAnnouncement);
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option.setName("channel");
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option.setDescription("The channel to send notifications to");
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option.setRequired(false);
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return option;
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});
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async function resetNotificationChannel(guildSetting: GuildSetting, interaction: ChatInputCommandInteraction): Promise<void> {
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const logChannel = guildSetting.notificationChannelID ? await getGuildChannel(guildSetting.id, guildSetting.notificationChannelID) : null;
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guildSetting.notificationChannelID = null;
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await database.getRepository(GuildSetting).save(guildSetting);
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const logEmbed = getDefaultEmbed();
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logEmbed.setTitle("Settings changed");
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logEmbed.setDescription("Log channel has been disabled");
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logEmbed.addFields({
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name: "This action was performed by",
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value: `${interaction.user.tag} (${interaction.user.id})`
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});
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if (logChannel && logChannel.isTextBased()) {
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logChannel.send({
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embeds: [logEmbed]
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}).catch(() => {});
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}
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const embed = getSuccessEmbed();
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embed.setDescription("Log channel has been disabled");
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interaction.reply({
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embeds: [embed],
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ephemeral: true
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}).catch(() => {});
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}
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const execute = async (interaction: ChatInputCommandInteraction) => {
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if (!interaction.guildId) throw new Error("Command can only be used inside a guild");
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const optionVal = interaction.options.getChannel("channel", false);
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const guildSetting = await getGuildSetting(interaction.guildId);
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if (!optionVal) return await resetNotificationChannel(guildSetting, interaction);
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const channel = getTextBasedChannel(optionVal);
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if (channel.isDMBased()) return;
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const permissions = await getChannelPermission(channel);
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if (!permissions || !permissions.has(PermissionFlagsBits.ViewChannel) || !permissions.has(PermissionFlagsBits.SendMessages)) {
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const embed = getFailedEmbed();
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embed.setDescription(`Bot doesn't have permission to view and/or write in channel <#${channel.id}>`);
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interaction.reply({
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embeds: [ embed ],
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ephemeral: true
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}).catch(() => {});
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return;
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}
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if (guildSetting.notificationChannelID) {
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const oldLogChannel = await getGuildChannel(guildSetting.id, guildSetting.notificationChannelID);
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const embed = getDefaultEmbed();
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embed.setTitle(`${Emoji.SETTINGS} Settings changed`);
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embed.setDescription(`Log channel has been switched to <#${channel.id}>`);
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embed.addFields({
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name: "This action was performed by",
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value: `${interaction.user.tag} (${interaction.user.id})`
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});
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if (oldLogChannel && oldLogChannel.isTextBased()) {
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oldLogChannel.send({
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embeds: [embed]
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}).catch(() => {});
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}
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}
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guildSetting.notificationChannelID = channel.id;
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await database.getRepository(GuildSetting).save(guildSetting);
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const embed = getDefaultEmbed();
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embed.setTitle(`${Emoji.SETTINGS} Settings changed`);
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embed.setDescription("This channel has been set as the log channel");
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embed.addFields({
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name: "This action was performed by",
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value: `${interaction.user.tag} (${interaction.user.id})`
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});
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channel.send({
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embeds: [embed]
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}).catch(() => {});
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const reply = getSuccessEmbed();
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reply.setDescription(`Log channel was set to <#${channel.id}>`);
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interaction.reply({
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embeds: [reply],
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ephemeral: true
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}).catch(() => {});
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return;
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}
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function getTextBasedChannel(channel: CategoryChannel | NewsChannel | StageChannel | TextChannel | PrivateThreadChannel | PublicThreadChannel<boolean> | VoiceChannel | ForumChannel | APIInteractionDataResolvedChannel): TextBasedChannel {
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if (channel.type === ChannelType.GuildAnnouncement || channel.type === ChannelType.GuildText || channel.type === ChannelType.PublicThread || channel.type === ChannelType.PrivateThread || channel.type === ChannelType.GuildVoice) {
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return channel as TextBasedChannel;
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}
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throw new TypeError("Channel is not a text based channel");
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}
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export {
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builder,
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execute
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} |