Fix crash when getting a channel that doesn't exist
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		| @@ -2,11 +2,15 @@ import { GuildBasedChannel, GuildTextBasedChannel, PermissionsBitField } from "d | ||||
| import client from "../client"; | ||||
|  | ||||
| export async function getGuildChannel(guildID: string, channelID: string): Promise<GuildBasedChannel | null> { | ||||
|     const guild = await client.guilds.fetch(guildID); | ||||
|     if (!guild) return null; | ||||
|     try { | ||||
|         const guild = await client.guilds.fetch(guildID); | ||||
|         if (!guild) return null; | ||||
|  | ||||
|     const channel = await guild.channels.fetch(channelID); | ||||
|     return channel; | ||||
|         const channel = await guild.channels.fetch(channelID); | ||||
|         return channel; | ||||
|     } catch (_error) { | ||||
|         return null; | ||||
|     } | ||||
| } | ||||
|  | ||||
| export async function getChannelPermission(channel: GuildTextBasedChannel): Promise<Readonly<PermissionsBitField> | null> { | ||||
|   | ||||
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